Learning Systems-Thinking, page 2

bulletQuantitative Models
bulletSimulations
bulletOptimization
bulletDP Graphs
bulletSTELLA
bulletExperiential Analogies
bulletGardening
bulletRole-Playing
bulletThe Language Project
bulletPlaces to Intervene in a System - A Table of Analogies
bulletArticles
bulletLinks


Quantitative Models

bullet

DP Graphs

With DP Graphs you can graph up to 8 dimensions (using motion and colour), users can see and/or edit your formulae, and users can vary the variables and see the ramifications.  Could this be used to demonstrate the effects of a paradigm shift on triple-bottom-line performance?

bulletSTELLA

 

bulletapplets/SingleCarbon.class
(Does anyone know how I can get this applet to appear here?  I succeeded with the fractal applet on the fractals3 page (triangle-to-snowflake).)
bulletSimulations and Optimization - click to go to the page.

 

Experiential Analogies:

bulletGardening
bulletRole-Plays
bulletFamily/Friend Relationships
bulletBusiness Contexts
bulletConversational Learning
bulletEmbodiments (Dance/IntegratedStatues)
bulletOther activities:
bulletMusic Garden
bulletGolf - Learning from the Links   (golf might be evil, but this book is good, very good)
bulletSpeak'n ze Gardening?:
If our languages were based entirely on ecological gardening metaphors, everyone would be naturally ecological.  You are what you think.  Speak only in the language of Gardening.  Try the TRANSLATOR!

Table of Analogies:

bulletSystems Glossary Table of Analogies
bulletPlaces to Intervene in a System:
Places to Intervene in a System
(in increasing order of effectiveness)
Theory
(Donella Meadows)
Gardening Dance Family Business Conversation Economy Music Medicine
Accounting Law Love  
12. Constants, parameters, numbers (such as subsidies, taxes, standards)                        
11. The size of buffers and other stabilizing stocks, relative to their flows                        
10. The structure of material stocks and flows (such as transport network, population age structures)                        
9. The length of delays, relative to the rate of system changes                        
8. The strength of negative feedback loops, relative to the impact they are trying to correct against                        
7. The gain around driving positive feedback loops                        
6. The structure of information flow (who does and does not have access to what kinds of information)                        
5. The rules of the system (such as incentives, punishment, constraints)                        
4. The power to add, change, evolve, or self-organize system structure                        
3. The goal of the system                        
2. The mindset or paradigm out of which the system - its goals, structure, rules, delays, parameters - arise                        
1. The power to transcend paradigms                        
                         

 

Articles:

bulletDonella Meadows' twelve leverage points to intervene in a system - Wikipedia - !!!
bulletLeverage Points to Bring System Dynamics into the Curriculum - !!!
bulletSystem Thinking - !!!
bullet PuttingSystemsToWork.pdf- Awesome?  Enormous (255 pages).
bullet A House is Not a Machine - (not yet read, short)
bulletSelf-Organizing Systems FAQ
bulletSocial Change:
bulletA summary model of social change
bullet Modeling social systems  - technical - how to develop realistic computer simulations
bulletStrategic knowledge creation - strategic planning requires being aware of social processes and sensitive to the juice of the moment
bulletAffinity Groups & Spokes-Councils - link to come, nice diagrammatic models.  Also, similar: Om Festival chart - visual model - link to come.

Links:

bulletOcean Arks International - Ecological Education
bulletEcosystem Modeling Links (to be pasted from there to here)
bulletCreating a Context to Converse Links
bulletLoveYourMother.org
bulletwww.EcoVis.org  (its content is god, but it's awkward to use - I [grawk]ed[?] it - took the content without the awkward, slow interface.  I skipped a couple pages on Cellular Automata - go to the original site if you want those.)
bulletOrder
bulletSystem Concepts
bulletComplex Systems
bulletModeling
bulletEcosystem Modeling
bulletNature's Geometry
bulletFractal Dimension
bulletFractal Construction
bulletSelf-Similarity
bulletSelf-Organization
bulletScale
bulletUseful Links
bulletecovis

Searches:

Here are the searches performed so far for finding pertinent items.  Viewing the list may spark ideas for you, and/or you may want to peruse the 1/3 of the searches that have not yet been fulfilled (perused).]

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